
Maybe: /clone can now mirror and rotate structuresĭead bushes can now drop sticks when broken Effects that are about to run out blink, faster when closer to running outĮnder pearls can now be thrown in creative mode.Positive effects are on the top row, negative effects on the bottom row.Displays status effect icons ordered by time left.Will make you float upwards until it wears off.Projectiles give levitation potion effect.When attacking, it opens up and shoots projectiles which only move along the x/y/z axis.Disguises as a block on the ground or on walls.Can be planted on endstone in any dimension.Flowers don’t drop when the supporting block is destroyed so you need to hand-pick them.Can be farmed by planting the Chorus Fruit flowers on top of the plants.Drop when supporting block is destroyed, like cacti.Tree/cactus-like arrangements of new purple block.Brewing stands with (health) potions in them.Loot includes beetroot seeds, diamonds, gold and high enchanted diamond/iron gear of all sorts - Screenshot.Around the islands there’s many more small islands.Generates on separate end islands arranged around the main island in a donut fashion.Dungeon-type structure: “Tree"houses made of endstone and new blocks, including stairs.Shows purple beacon beam when created and used.Used to warp to other end islands depending on the direction of the ender pearl throw.New type of portal, due to its size it is only accessible using ender pearls.The dragon flies and stops over the portal sometimes, only then can it be killed.For now, you can respawn the dragon by drawing a creeper face with clay, but it won’t respawn everything yet.Every dragon drops dragon breath, but only one dragon egg can be obtained.The dragon will defend the obsidian pillars more the further the fight progresses.The dragon breathes fire/purple particles on players and mobs.The dragon can be respawned as often as you want by placing player-made craftable ender crystals, but subsequent dragons don’t drop as much XP.Similar to the one on console edition, but a step further.The exit portal is pre-generated, but without the dragon egg and portal blocks.Some of the pillars have iron bars around their ender crystal.A set amount of differently-sized pillars are arranged in a circular fashion.Obtainable by right-clicking grass with a shovel, uses shovel.Some zombies will now spawn left handed - LeftHanded boolean tag on mobsĭeath messages now show up on the death screen.Mapmakers can make skeletons shoot potion-tipped arrows.They pull it out when becoming hostile and draw it back to shoot arrows.Attributes and enchantments can be set to apply in the off-hand, too.NBT tag for entities to disable outlinesĪrmor stands and mobs can now have items in both hands.Shows mob and player outlines in their team color when hit - even when invisible.Each differently tipped arrow is available in the creative menu, just like enchanted books.Arrows held in the off-hand are prioritized over those in the inventory.The bow in your hotbar now shows an arrow when being drawn.The Carrot on a Stick now changes texture as it is eaten You can set different models for use in the off-hand and head slotĪll items will now render in head amor slots.Better rotation & translation handling and consistent left hand support.Models can be put together based on BlockState attributes - Example: fences - As a result, the vanilla set of block models was reduced by almost 300 models.Works on compass, clock and everything that can have a durability bar, bows have different property states for pulling, how far it’s been pulled & fishing rods differentiate between cast and not cast.Different models/textures for different damage values, stack sizes (maybe) and item states.Off-hand slot (Hand outline): Decides which item is held in the other hand.The off-hand slot is displayed next to the hotbar, on the off-hand side.If the item in the main hand doesn’t have a right-click action, the other item will be used Workaround for placing blocks while holding tools with right-click action.


Damage tooltip now reads “When in main hand:”
